Exoskeleton Glove May Revolutionize VR

Published by , October 3, 2016 9:32 am

(MITTechReview)  VR’s sensory expansion into the realm of touch has the power to revolutionize the medium. The Dexmo exoskeleton VR glove allows its wearer to touch, grasp, and feel virtual objects as if they were real. A virtual baseball feels firm in the hand, an egg fragile. Pick up a digital rubber duck while wearing the Dexmo, and it can be squished pleasingly between the fingers.
The exoskeleton uses five custom-built force-feedback units to apply torque to your fingers. These motors dynamically alter the direction and magnitude of the force in order to simulate a specific virtual object’s stiffness. Dexmo’s applications reach far beyond video games. The glove can work in any simulated 3-D environment and is compatible with all of the major VR headsets currently on the market.

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