Speakers

Dennis Adamo Commercial Director & COO, Daydream.io Corporation As COO and Commercial Director, Dennis’ role is to define, strategize, structure, commercialize, focus on corporate and capital formation of the daydream.io corporation. Dennis is a 20 year Experienced Digital Marketing and Media Executive. Prior to VR/AR Dennis had direct experience, with almost every aspect of interactive Multi-Media and Digital Marketing, Software and IT development. Dennis has a global portfolio of experience with start-ups to Fortune 500 companies.. Prior to co-founding daydream.io, he was the Director of Digital Marketing for LG Ad in Russia, Yahoo! EMENA, Gloabal Business Development for Russia/CIS, Access, JIPPI/LIAKA Mobile, SibirGas, ABRI, LLC, Newtek Business Services, Vision Consulting, Prodigy, ICON CMT, Dennis is a co-founder of Pseudo Programs, Inc, Wicked Wireless LLC, Edumasters LLC., Venturehighway.com Inc., and other internal start-ups in large companies. The daydream.VR Headbangerz Music Virtualizer is a mass market Mobile VR Application compatible with Google Cardboard. It’s a free music virtualizer that generates immersive wonder from your personal music library. Daydream.VR runs on any iOS or Android smartphone. Our featured in-app purchase HEADBANGERZ is an endless runner/ VR roller coaster / mobile game that runs within daydream.VR. The most popular types of mobile VR games are fused into one app. Collect coins as you catapult into an immersive abyss of visualizations that sync to your music. Your head gestures steer a dynamic roller coaster. This combined game and music virtualization experience could only be possible in VR.
Session
April 11 | 3:30pm – 4:15pm VR/AR and the Gamer Community
Tyler Benster
General Partner, Asimov Ventures As a High Tech Evangelist, Tyler lives and breathes all things technology. He works with startups and the Fortune 100 alike to launch new initiatives in 3D printing. He is a contributing writer and researcher to Wohlers Report, the annual “bible” of additive manufacturing and has emceed more than ten Inside 3D printing and RoboUniverse conferences across eight countries. He also serves as a General Partner at Asimov Ventures, an early-stage venture capital firm focused on 3D printing and robotics. Tyler joined the Rising Media team in 2013 as Event Consultant for Inside 3D Printing. Tyler received a B.S. in Applied Mathematics and Economics at Brown University and currently resides in Seattle.
Session
April 12 | 11:45am – 12:45pm
Frontier Tech Startup Showdown
Caitlin Burns Vice Chair, Producers’ Guild of America New Media Council and COO, Datavized Currently serving as Vice Chair of the Producers’ Guild of America New Media Council, Caitlin Burns has spent a decade working with narrative intellectual property franchises, independent artists, brands and philanthropic initiatives as a transmedia producer. Her past work includes: Pirates of the Caribbean, Disney Fairies, Tron Legacy and Disney Descendants for The Walt Disney Company, James Cameron’s Avatar for Fox, Halo for Microsoft, The Happiness Factory for The Coca-Cola Company, Teenage Mutant Ninja Turtles for Nickelodeon and Transformers for Hasbro. She has also worked with Sony, Showtime, Pepperidge Farm, Scholastic, Tribeca New Media Fund, FEMSA, Diageo, Wieden+Kennedy, Odd Division, Tool of North America, Hush, Campfire, Reebok, Stratasys and UNICEF. In 2015 she founded Datavized, Inc. an immersive design studio focused on data visualization and non-fiction topics in Virtual Reality.
Sessions
April 11 | 1:30pm – 2:15pm Keynote: VR and Film
Dr. Carolina Cruz-Neira Donaghey Professor and Director of the Emerging Analytics Center, University of Arkansas at Little Rock Dr. Carolina Cruz-Neira is the Donaghey Professor and the Director of the Emerging Analytics Center at the University of Arkansas at Little Rock and an Arkansas Research Scholar through the Arkansas Research Alliance. She is known as the inventor of the CAVE virtual reality system and the designer of the CAVELibs and VRJuggler software architectures for VR apps development. Her work in VR is driven by providing applicability and simplicity to VR technology focusing on software engineering for VR, applications of VR technology and usability studies of virtual environments. She is an advocate of best practices on how to build and run industrial VR facilities and how to design effective VR applications. She is part of numerous national and international government and industry boards and technology advisory task forces, serves in a number of professional societies and conferences, and has given hundreds of talks around the world about VR and how to use it as a tool in many disciplines. She has helped starting up several VR-related companies, does corporate consulting and also designs and produces stage performances and public exhibits combining technology, dance, theater, and art. She has received numerous awards and recognitions, being named as a “rising research star” in the new generation of computer science pioneers by Business Week magazine, receiving the Boeing A.D. Welliver Award and being inducted as Eminent Engineer by the Tau Beta Pi Honors Society and as as a Computer Graphics Pioneer by the ACM SIGGRAPH organization. She has been awarded the Virtual Reality Technical Achievement Award from the IEEE Visualization and Graphics Technical Committee, the International Digital Media and the Arts Association Distinguished Career Award, and the Arkansas Research Alliance Scholar Award.
Session
April 12 | 3:45pm – 4:30pm Beyond Fun and Games: VR as a Tool of the Trade
JoAnn Difede, Ph.D. Professor, Department of Psychiatry, Weill Cornell Medical College of Cornell University JoAnn Difede, Ph.D., is a Professor, Department of Psychiatry at Weill Cornell Medical College of Cornell University, an Attending Psychologist at the New York-Presbyterian Hospital/Weill Cornell Medical Center, and Director of the Program for Anxiety and Traumatic Stress Studies (PATSS). She is internationally recognized for her pioneering work using virtual reality technology in the treatment of PTSD consequent to the WTC attack of September 11, 2001, and more recently in treatment of combat-related PTSD. Dr. Difede is currently serving as PI of a multi-site Department of Defense funded clinical trial, “Enhancing Exposure Therapy for PTSD: Virtual Reality and Imaginal Exposure with a Cognitive Enhancer,” which is investigating how the use of virtual reality and the pharmacologic agent, d-cycloserine, may accelerate recovery from combat-related PTSD among U.S. service members deployed to Iraq and Afghanistan as well as examining a single candidate gene hypothesis seeking to determine if a variant in brain derived neurotrophic factor (BDNF) will predict treatment response. These results may provide a step toward precision medicine in psychiatry providing groundwork for targeting specific PTSD treatments to the individual patient’s neurobiological and genetic profile. She has also pioneered the use of video-conferencing distance technology for wellness workshops and the treatment of PTSD in occupations-at-risk (e.g. firefighters) with funding from the NIH. Among other honors, she recently received the Westchester County Associations Outstanding Women in Technology Award 2015 and previously received the American Psychological Association’s (Division 56) Award for Outstanding Contribution to Trauma Psychology. In addition to her scholarly endeavors, Dr. Difede’s work has been featured in many popular media venues including the New Yorker, the NY Times, Newsweek and Scientific American as well as on many television programs including the Charlie Rose Show Brain Series, CNN, NBC and ABC’s World News Tonight. Notably, she was featured in New York magazine’s Best Doctors issue in 2005 for her work developing a virtual reality-based treatment for WTC related-PTSD.
Session
April 12 | 1:45pm – 2:30pm VR and the Health Sciences
Sam Dolnick Senior Editor, The New York Times Sam Dolnick is an associate editor in the newsroom where he oversees a team leading the digital transition. He is also a lead editor on the Times’ virtual reality efforts. Previously, he was the newsroom’s lead editor for mobile, and before that he was the deputy Sports editor. Before that, he was a reporter on the Metro desk from 2009 to 2013. He covered the Bronx and the immigration beat before launching a year-long investigation into New Jersey’s halfway houses. The project, “Unlocked,” was published in June 2012 and won a George Polk Award for Justice Reporting and the Worth Bingham Prize for Investigative Reporting. He was also a finalist for the 2012 Livingston Award, given to the best journalists in the country under 35 years old. Mr. Dolnick joined The Times in September 2009. Prior to joining the Times, Mr. Dolnick was a New Delhi correspondent for the Associated Press from 2007 to 2009, and a New York correspondent for the A.P. from 2004 to 2007. Before that he was a reporter for the Staten Island Advance from 2002 to 2004. Born in Chattanooga, Tennessee, Mr. Dolnick received a B.A. degree from Columbia University in 2002. He currently lives in Brooklyn with his wife and two daughters.
Session
April 12 | 9:00am – 9:45am VR and Journalism
Lex Dreitser CEO/Creative Director, VRVU and Organizer of NYC VR University – Host of Build and Run Podcast Lex is an award winning VR/AR developer. Over 90% of Virtual Reality is made with Unity®. Lex is likely the foremost Unity® expert in NYC. When he’s not deep in code, developing the future of VR/AR – he runs NYC VR University – an official Unity® meetup where he and his team teach the community how to make VR and AR – for free. He hosts a 360 video podcast for Unity® developers called Build and Run. Join him on VRathon.com – an episodic iterative VR hackathon – where you’re able to participate through 360 video.
Sessions
April 11 | 9:45am – 10:30am Consumer AR and VR Everywhere
April 11 | 3:30pm – 4:15pm VR/AR and the Gamer Community
David Eisenberg Co-Founder and CEO, Floored David Eisenberg is the co-founder and CEO of Floored, the leading computer graphics software company in New York City. Floored has built a graphics engine for WebGL called Luma that delivers superior performance in architectural visualization and real estate exploration on the web and in VR. Floored’s latest product, Protofit, enables non-technical real estate professionals to create and modify their own interactive 3D models. David founded Floored in 2012 as an entrepreneur-in-residence at Accel Partners. Earlier in his career he was an executive at both Bonobos and TellApart, which was later acquired by Twitter.
Session
April 12 | 11:00am – 11:45pm VR in Architecture, Engineering and Construction (AEC)
Dan Ferguson EVP Interactive Digital – Virtual Reality Strategy, Grooves Jones Dan is the EVP of Digital Interactive Strategy for Groove Jones, a studio focused on creating VR solutions for brands and advertisers. Groove Jones has developed GrooveTech™, a software platform that provides analytics, user acquisition, social share and distribution for VR campaigns. Dan is responsible for creating high-end digital experiences for some of the most recognized brands in the world, which include American Airlines, CarMax, LEGO, McDonalds, Microsoft, Nestle, Universal Pictures and Visa. Brandweek Magazine named Dan “Marketer of the Next Generation” for is work with brand engagement. He is an early adopter of new technologies and is a Virtual Reality subject matter expert.
Session
April 12 | 2:30pm – 3:15pm VR Insights for Brands and Agencies
Brenda Grell Faculty, Washington State University Vancouver’s CMDC Department Brenda Grell, Faculty, Washington State University Vancouver’s Creative Media & Digital Culture (CMDC) Department. The CMDC is an interdisciplinary program intersecting art, technology and humanities. The program goes beyond creation of media objects for AR/VR development projects by incorporating ethics in their production and addressing culturally diverse and technologically complex 21st century issues. Brenda teaches 2D/3D animation, video and multimedia design. As an artist with an MFA in Digital+Media from the Rhode Island School of Design, Brenda approaches digital design and new media using a feminist’s ideology, a hacker’s mentality, and a child’s curiosity. Her videos have screened in alternative and guerilla settings presented by such entities as the Pacific Film Archive, LA Freewaves at the UCLA Hammer Museum, Kala Art Institute in Berkeley and La Gaîté Lyrique in Paris. She has also shown her work in film, art and technology festivals including Conflux Festival’s WE AR (Augmented Reality) IN MOMA show in New York and Les Rencontres Internationales at the Palais de Tokyo in Paris.
Session
April 11 | 2:15pm – 3:00pm VR and Education
Jeffrey Jacobson Founder & President, EnterpriseVR Jeffrey Jacobson has been involved in Virtual Reality since the early 90’s, beginning in computer science, but since moving to research the educational uses of the technology. Most recently, he is working with key players in the construction industry, using VR and AR to improve communication and accelerate design. His work centers on the psychology of human perception, action, and learning in three-dimensional space, the basis of meaningful applications of VR and related technologies. He has collaborated with experts in medicine, education, entertainment, and archaeology, creating effective solutions to important challenges they faced. Dr. Jacobson founded an ran PublicVR for ten years, published two books and a hundred art.
Session
April 12 | 11:00am – 11:45pm VR in Architecture, Engineering and Construction (AEC)
Pete Johnson VP of Business Development, zSpace Inc. Pete leads the efforts to create the zSpace virtual reality ecosystem, developing partnerships with industry leaders, creating developer programs and strategic relationships. He promotes zSpace as a leading-edge technology provider that delivers the ultimate virtual reality learning experience. The zSpace interface is intuitive, accessible and easy to use, unlocking the power of virtual reality through improving student outcomes. zSpace was named “Cool Vendor” by Gartner, Inc. and awarded “Best New Product” by Tech and Learning Magazine.
Session
April 11 | 2:15pm – 3:00pm VR and Education
Dario Laverde Sr. Developer Evangelist, HTC Dario Laverde is a Sr developer Evangelist at HTC and NYC based, technical speaker, author, community leader focusing on mobile and VR technologies.
Sessions
April 11 | 4:15pm – 5:00pm Developing for Room-Scale VR Using Unity3d
Scott B. Livingston Chairman and CEO, Livingston Securities LLC Mr. Livingston has been working on emerging technologies at Wall Street firms for over 25 years and has specialized in nanotechnologies since 2002. Mr. Livingston was called “sharp and highly connected” by the Forbes Wolfe Nanotechnology Report (July 1, 2005) and has been a keynote speaker on advanced technology investment trends in more than 30 states across America, including at MIT, the National Renewable Energy Lab (NREL), Brookhaven National Labs, Rice University Center for Nanotechnology, the Lawrence Berkeley Labs, Albany Nanotech, the President’s National Economic Council, numerous US congressional committees. In addition, the “Livingston Nanotechnology Conference,” is Wall Street’s largest and longest running annual nanotechnology investor conference, now in its 11th year.
Session
April 11 | 11:00am – 11:45am AR/VR Invetsments Now and Future Trends
Josh Maldonado CEO and Founder, Discovr Labs Josh is the founder of Discovr Labs, a VR education company focused on building content and learning management systems for VR. Discovr has participated in the world’s first VR startup accelerator and was one of 22 out of 1200 companies selected to participate in TechCrunch’s Startup Battlefield. Josh earned a BA in Digital Media and Interaction Design at Ryerson University in Toronto Canada, where he began to experiment with immersive educational content. He later became an Entrepreneur in residence at Rothenberg Ventures in San Francisco, California exploring the benefits of VR in K12 and post-secondary and designing several content pieces before founding Discovr Labs.
Session
April 11 | 2:15pm – 3:00pm VR and Education
Steve Marshall
Senior Vice President, Greenlight VR
Steve Marshall is Senior Vice President of Greenlight VR, overseeing all research and advisory initiatives. Steve has more than 25 years of experience in research management and management consulting, focusing on the development of corporate and marketing strategies that maximize shareholder value, with a specific concentration on serving emerging businesses and markets related to the Internet. Prior to joining Greenlight VR, Steve was Research Director at BIA Kelsey, a leading research and advisory firm in the local media space. Before BIA Kelsey, Steve was assistant vice president of corporate strategy for Pacific Telesis (now apart of AT&T) and a senior manager of Marakon Associates, an international consulting firm. Steve also worked as a consultant for First Manhattan Consulting Group and Boston Consulting Group. Steve has a B.A. from the University of Michigan and an M.B.A. from Harvard Business School.
Session
April 12 | 4:30pm – 5:15pm
Integration of the “Frontier Technologies
Oliver Mitchell
Partner, Mach 5 Ventures and Co-Chair, Frontier Tech Committee Oliver has been a investor and entrepreneur of emerging technologies for more than 20 years. As a partner of Mach 5 Ventures, Oliver advises and invests in early stage data-driven digital, hardware, and robotic companies. An example of recent exits have included Que Innovations, Ekso Bionics (OTCBB: EKSO), Locemia Solutions (acquired by Eli Lilly), and NovoCure (NASDAQ: NVSR). Oliver is also a chair of the Frontier Technology investment Committee of New York Angels, focusing on software innovations in the fields of autonomous mobility, robotics, IoT cybersecurity, computer vision, drones/emote sensing, data science, artificial intelligence, AR/VR and nano technologies.
Session
April 12 | 11:45am – 12:45pm
Frontier Tech Startup Showdown
Vlad Novikov Project Manager, Interactive Lab Vlad Novikov is Project Manager at Interactive Lab, a leading Russian production house specializing in designing and developing custom-made interactive marketing solutions and digital art installation. He has a Bachelor’s Degree in Finances at Russian University of Economics; is a Resident and a Speaker of Russian University’s of Economics Business Accelerator since 2014; the founder of Digital Magazine (web-site+app) about Out of City life “Shoorpa” and co-founder of the web giveaway startup Dreamise. He has extensive experience in creating designing and producing interactive installations and digital out-of-home solutions. He is also teaching design in interactive environments at British Higher School of Art and Design (Moscow, Russia).
Session
April 11 | 11:45am – 12:30pm VR/AR in Marketing, Advertising and Branding
Dan Pacheco Peter A. Horvitz Chair of Journalism Innovation, The Newhouse School at Syracuse University Dan Pacheco holds the Peter A. Horvitz Chair of Journalism Innovation at the Newhouse School at Syracuse University, and is a pioneer in the use of virtual reality for journalism. In 2014 he started and co-produced The Des Moines Register’s Harvest of Change VR project for the Oculus Rift, the world’s first large-scale use of virtual reality by a commercial news organization. Harvest of Change earned an Edward R. Murrow Award in 2015 for its innovative use of 360-degree video for virtual reality. Previously, Pacheco spent 20 years in the trenches of digital publishing at everywhere from Fortune 500 companies to startups. He started his career as an online producer for Washingtonpost.com, where he produced Interact, one of the first online news communities on the Web. Subsequently, as a principal product manager at America Online, he oversaw some of the Internet’s first truly global community products. In 2005, after pioneering the first implementation of a social networking platform at a U.S. newspaper, he received an NAA “20 Under 40” award. And in 2007, he received a Knight News Challenge grant to build a democratized publishing service that evolved into an eBook platform. When he’s not teaching, Pacheco is busy exploring new technologies shaping the future of media, which lately means augmented reality, citizen sensor networks and drones. He is also working on an Emerging Media Platforms course that will be offered through Newhouse’s Communications@ Syracuse online master’s program.
Session
April 12 | 9:00am – 9:45am VR and Journalism
Tony Parisi VP of Web and Open Technologies, Wevr Tony Parisi, VP of Platform Products at WEVR, is a pioneer in virtual reality, the co-creator of the VRML and X3D ISO standards for networked 3D graphics, and continues to innovate in 3D technology. Tony is the co-organizer of the San Francisco WebGL Meetup. He has developed international standards and protocols, created noteworthy software products, and started and sold technology companies. Tony is the founder of Third Eye, a San Francisco-based startup developing consumer virtual reality interfaces to the world’s information. Tony’s passion for innovating is exceeded only by his desire to build great products.
Sessions
April 11 | 9:45am – 10:30am Consumer AR and VR Everywhere
April 12 | 9:45am – 10:30am Keynote: The Coming of the Immersive Web
Zack Schildhorn
Partner, Lux Capital Zack is a Partner with Lux Capital, based in the Firm’s New York office. Zack has been working with Lux since 2006, focusing on marketing, operations, and investments at the intersection of the digital and physical worlds. Zack led Lux’s investment in Shapeways, SOLS Systems, Moment and Latch and has worked extensively with a number of Lux portfolio companies including Transphorm, Kurion, and Siluria. Before joining Lux, Zack worked as an expedition photographer on the Colorado Plateau. He created his own curriculum at Cornell University to study materials science and business entrepreneurship, graduating in 5 years with a B.S. in engineering and an MBA. Zack is a regular contributing editor for Forbes and has been an invited speaker and guest lecturer at Cornell University, Drexel University, NYU, and the University of Pennsylvania.
Session
April 12 | 11:45am – 12:45pm
Frontier Tech Startup Showdown
Jodi Schiller Founder/CEO, New Reality Arts Jodi Schiller is a San Francisco based entrepreneur, keynote speaker, consultant, and branding and digital marketing expert with a passion for providing high-quality networking opportunities for a diverse group of rising tech industry professionals Having began her working career in theater with a focus on storytelling and production, Schiller uses her background in both theatre and psychology, she employs emerging technologies to create transformational content for brands and marketing that delights and informs, while increasing consumer engagement. In 2016, Schiller’s groundbreaking Augmented Reality (AR) and Virtual Reality (VR) marketing company New Reality Arts is launching all new services aiming to thrust brands into the forefront of the digital marketing world through futuristic mediums on the cusp of a technological revolution. In 2015, Schiller founded ARVR Women, and in 2016, the Multi-Reality Women’s Academy. ARVR Women is a Meetup that promotes women to create a diverse, prepared workforce for the AR/VR industry through raising visibility, facilitating industry connections, and developing educational opportunities. Schiller is the Public Awareness Lead for their Digital Services Initiative for the IEEE. This initiative was launched in 2015 by the largest technological association in the world to further rapid, responsible ARVR consumer adoption.
Session
April 11 | 11:45am – 12:30pm VR/AR in Marketing, Advertising and Branding
Anton Skiter Creative Director, Interactive Lab Anton Skiter is Creative Director at Interactive Lab, a leading Russian production house specializing in designing and developing custom-made interactive marketing solutions and digital art installation. Anton has extensive experience in creating designing and producing interactive installations and digital out-of-home solutions. He is also teaching design in interactive environments at British Higher School of Art and Design (Moscow, Russia).
Session
April 11 | 11:45am – 12:30pm VR/AR in Marketing, Advertising and Branding
Nizar Tarhuni Senior Analyst, Virtual Reality Report, PitchBook Data Nizar Tarhuni is a Senior Analyst at PitchBook Data, a Seattle-based research firm, specializing in private equity, venture capital and M&A. Nizar is responsible for building out PitchBook’s proprietary private equity and M&A quarterly research reports, while also covering emerging technology. He developed the firm’s inaugural sector-specific analyst report, which focused on Virtual Reality, and continues to actively track private investment trends in the space as it evolves. He graduated from Linfield College with a dual B.A. in Economics and Finance in 2014.
Session
April 11 | 11:00am – 11:45am AR/VR Invetsments Now and Future Trends
Joost van Dreunen, Ph.D. CEO, Super Data Research As one of the first academics to study video games, Joost also has over fifteen years of commercial research experience in interactive entertainment and technology industries. Before receiving a doctorate from Columbia University on the topic, Joost worked as an analyst on both the financial and consumer-side of the games industry for a variety of research outfits. Anticipating the shift to digital games early on, he founded SuperData in 2009. Joost is a recurrent speaker at major industry events such as GDC and Casual Connect, and is regularly quoted in both industry publications and mainstream press. In addition to his business adventures, Joost teaches at the NYU Game Center.
Session
April 11 | 9:00am – 9:45am Opening Keynote: Taking the Red Pill: Past, Present and Future of Virtual Reality
Philippe Van Nedervelde CEO, Senior Virtual Worlds Designer and Co-Founder, E-spaces Philippe Van Nedervelde is the CEO, Senior Virtual Worlds Designer, co-founder and majority-owner of E-spaces. The world’s oldest and most experienced still-operating virtual worlds design house, E-spaces leads the presently burgeoning metaverse content creation industry with its award-winning designs for multi-user virtual worlds spaces and experiences. With a rich history of metaverse projects dating back as far as the early 90s, Philippe is one of the earliest -and one of the few still professionally active- pioneers of virtual worlds design. The chronology of 50+ delivered metaverse projects -comprising many hundreds of different virtual worlds- which Philippe either initiated and led or was a key contributor to tracks the history of the field of virtual worlds development itself: CyberTerm (1991), VisCIS (1992), CyberTown VR e-commerce UI (1993)… to name but a few of the earliest ones. Most of his 50+ virtual worlds projects are richly documented here. Serving world-class customers around the globe, signal highlights of Philippe’s virtual worlds design career to date include: Virtual Europe, SimsalaGrimm, the award-winning Virtual Munich Airport Center and one of the crowning glories of the VRML era: ICITY. Relatively soon after its formal incorporation in 1996 Philippe led E-spaces to become the “Preferred Content Development Partner” of Blaxxun Interactive, GmbH, developer of the then best-in-class VRML-technology platform.
Session
April 11 | 9:45am – 10:30am Consumer AR and VR Everywhere
Anarghya Vardhana
Senior Associate, Maveron Anarghya Vardhana is a senior associate at Maveron’s San Francisco office. Prior to entering the world of venture capital, Anarghya worked for several startups in product management roles, including the early founding teams of fin-tech and health-tech companies. She also expanded her product experience to the non-profit and developing world through her work for Ushahidi, where she was a product manager and led user experience research across South America and East Africa. Previously, Anarghya held various roles at Google, leading operational teams and focusing on international expansion of the AdWords Express product. Anarghya was also an investor at Rothenberg Ventures, where she focused on investments in consumer, media, and frontier technology companies. At Maveron, she brings her passion for the intersection of cutting-edge technologies like artificial intelligence to existing mass consumer experiences, identifying these opportunities in the Bay Area and beyond. Anarghya is a board observer for Booster Fuels. Anarghya earned a BS is Science, Technology, and Society from Stanford, with a focus on math and computer science. She’s passionate about investing, diversity in tech, marathon training, eating paleo, and her lifelong mission to get more women involved in technology.
Session
April 12 | 11:45am – 12:45pm
Frontier Tech Startup Showdown
Adriana Vela Founder & Chair, NanoTecNexus After 18 years of tracking leading-edge technologies in the high-tech industry, Adriana embarked in the Life Sciences arena through various client-led projects. In 2004, Adriana founded NanoTecNexus, a not-for-profit corporation focused on tracking nanotech applications in the life sciences. She has lead teams of high caliber scientists and business professionals and has developed an international presence for NanoTecNexus. Adriana later founded the NanoTecNexus Learning Group dedicated to furthering nanoscience STEM education bridging industry experience to the educational front.
Session
April 11 | 2:15pm – 3:00pm VR and Education
Dr. H. Ping Wang, PhD
Entrepreneur In Residence (EIR), Techstars
Dr. Wang was a Director of the Qualcomm Robotics Accelerator, Powered by Techstars, the world’s first robotics-focused accelerator, which hosted 10 startups from countries around the world creating various types of robots, from drones and AGVs to gaming robots to robot arms. He is currently an EIR at Techstars, the largest technology incubator/accelerator in the world, with 20 programs spanning 14 cities worldwide. Previously, he founded San Diego’s first tech-focused coworking center, Ansir Innovation, catering to creatives, innovators, and entrepreneurs. He also founded a tech startup (in consumer electronics) after experience in large companies like Agilent Technologies as well as startups in Silicon Valley. With a double major BS in Computer Science and Biology, as well as Masters in Electrical Engineering, all from Stanford University, Dr. Wang combined these fields to fulfill an interdisciplinary PhD in Theoretical/Computational Neuroscience from UCSD. As such, Dr. Wang is well versed in both hardware and software systems using multidisciplinary approaches, including bio-inspired design principles. He’s also held several research positions for institutions such as the Salk Institute and the Burnham Institute, and has been published as first author in such prestigious peer-reviewed journals as “Science”. He is also one of the selected few “Mayfeld Fellows”, from the Stanford Technology Ventures Program focused on entrepreneurial development and innovation.
Session
April 12 | 4:30pm – 5:15pm
Integration of the “Frontier Technologies
Zoran Zelic Architect, Founder/Creative Director, ZZ3D studio Zoran is an award-winning NYC-based architect, designer & artist specializing in interactive Stereoscopic 3D visualizations and immersive Virtual Realities. He holds two Master of Science Degrees in in Advanced Architectural Design, from Columbia University Graduate School of Architecture, and from the School of Architecture at the University of Zagreb, Croatia. Based on his unique combination of 20 years’ architectural/art/design practice and 10+ years of practical experience in stereoscopy and new media, Zoran provides professional VR services and products for AEC and real estate industries, and is known for innovating and promoting new visualization solutions in the profession. With the support of new VR technologies, he makes designs come alive. Virtual 3D models of interiors, buildings or urban sites are created to view the virtualization of the intended build. The fully interactive VR system allows architects, engineers and their clients to walkthrough a photo-realistic simulation of proposed or existing building, evaluate the design, and examine the project at all stages of its process. For developers and real estate agents, VR-based applications make it easier to market, sell and lease apartments, offices and other buildings before they are actually constructed. Zoran is the creator of ZZ3D, an innovative 3D art & design studio providing S3D, VR and AR visualization solutions for commercial and creative applications. He is the founder & president of the 3D Club of NY, and active member various of 3D-related associations. He works directly with the companies and startups at the forefront of VR technology, does corporate consulting and VR technology integration & installation.
Session
April 12 | 11:00am – 11:45pm VR in Architecture, Engineering and Construction (AEC)